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Level Designer
 
(2 Positions available)
 
Responsibilities:
 
·        Create 3D box world game levels for a 3rd person Xbox 360 action game as scheduled by the Lead Designer
 
·        Create, build and script gameplay elements such as enemies, items, music, audio and cut scenes for Single Player, Deathmatch and Co-operative gameplay modes
 
·        Other level design related tasks as deemed necessary by management
 
Minimum Requirements:
 
·        2 years game mod experience or equivalent study demonstrating exceptional knowledge, ability and talent
 
·        A solid understanding of 3D space, game object placement, pacing, game flow and fun factor
 
·        Strong portfolio of completed Level Designs
 
·        A mastery of UnrealEd and Kismet
 
·        Excellent creative skills. Ability to innovate while working within design guidelines and technical limitations
 
·        Must follow direction, openly seek feedback regarding work and be receptive to constructive criticism
 
·        Ability to multitask, prioritize and work effectively within deadlines
 
·        High personal standards as demonstrated in quality and pride of work
 
·        Knowledge of prominent and successful games and the ability to analyze, critique and discuss
 
·        Impeccable sense of quality and an unrelenting desire to create AAA quality entertainment experiences for gamers worldwide
 
Preferred Requirements:
 
 
·        Knowledge of the game development process and production pipelines
 
·        Experience on multiple platforms and genres a plus

 

How to Apply
 
If you have the drive and enthusiasm to create truly great games, please submit the following to:
 
jobs@figureheadstudios.com.au
 

Cover letter
Resume
Work samples (where relevant)
 
Please ensure that you have clearly stated your name and the position you are applying for in the subject line.
 
Figurehead Studios are an equal opportunity employer and all submissions are treated in the strictest confidence. 
 
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