Our team is expanding. If you are a programmer, artist, character artist, special effects artist, designer,
tester or animator with Ureal Engine 3 or UDK experience - please contact us below.
It doesn't matter if you're a veteran, hobbist or student graduate - as long as you have genuine talent and
a professional work ethic.
Concept Artists
Responsibilities:
• Create 2D concept art depicting game elements such as characters, environments, weapons, items, vehicles, HUD fonts, box art, print advertisement and UI for an Xbox 360 action game
• Define a cohesive and consistent art direction for the game whilst the team focuses on building fun gameplay
• Other art related tasks as deemed necessary by management
Minimum Requirements:
• 2 years game mod experience or equivalent study demonstrating exceptional knowledge, ability and talent
• Mind-blowing portfolio
• Must follow direction, openly seek feedback regarding work and be receptive to constructive criticism
• Ability to multitask, prioritize and work effectively within deadlines
• High personal standards as demonstrated in quality and pride of work
• Impeccable sense of quality and an unrelenting desire to create AAA quality entertainment experiences for gamers worldwide
Preferred requirements:
• Strong foundation in the traditional arts
• Knowledge of the game development process and production pipelines
• Understanding of multiple game genres and art styles and a breadth of knowledge of popular media (comics, movies, tv, games)
Level Designers
Working under the mentorship and guidance of the Lead Designer, you will work with an established set of mechanics, rules and guidelines and create box worlds, compose gameplay; then hand completed Levels to 3D artists for beautification.
Responsibilities:
· Create 3D box world game levels for an Xbox 360 action game as scheduled by the Lead Designer
· Tweak, refine and polish gameplay to ensure maximum fun factor for the end user
· Create, build and script gameplay elements such as enemies, items, music, audio,events, interactivity and puzzles for Single Player, Deathmatch and Co-operative gameplay modes
Minimum Requirements:
· 2 years game mod experience or equivalent demonstrating exceptional knowledge, ability and talent
· A solid understanding of 3D space, game object placement, pacing, game flow and fun factor
· Strong portfolio of completed Level Designs
· A mastery of UnrealEd and Kismet
· Excellent creative skills. Ability to innovate while working within design guidelines and technical limitations
· Must follow direction, openly seek feedback regarding work and be receptive to constructive criticism
· Ability to multitask, prioritize and work effectively within deadlines
· High personal standards as demonstrated in quality and pride of work
· Knowledge of prominent and successful games and the ability to analyze, critique and discuss
· Impeccable sense of quality and an unrelenting desire to create AAA quality entertainment experiences for gamers worldwide
Preferred Requirements:
· Knowledge of the game development process and production pipelines
· Experience on multiple platforms and genres a plus
3D Artists
Responsibilities:
· Create cutting edge 3D assets for an Xbox 360 action game such as environments, objects, items, vehicles,
animated and dynamic content as scheduled by the Art Director
· Continually push the creative envelope and strive to make the best game possible within the projects constraints
· Must effectively receive and give constructive criticism
· Must be self-motivated, proactive and continually strive to improve
Minimum Requirements:
· 2 years game mod experience or equivalent demonstrating exceptional knowledge, ability and talent
· Mindblowing portfolio
· Experience with UDK\Unreal Engine 3
· Superior eye for light, shade, color, detail
· Exceptional understanding of form, shape, structure in regard to modeling
· Understands the end user experience
· Ability to multitask, prioritize and work effectively within deadlines
· High personal standards as demonstrated in quality and pride of work
· Impeccable sense of quality and an unrelenting desire to create AAA quality entertainment experiences for gamers worldwide
Preferred requirements:
· An ‘all rounder’ with experience in illustration, modeling, texturing and concept drawing
· Strong foundation in the traditional arts
· Knowledge of the game development process and production pipelines
Character Artists
Responsibilities:
· Create cutting edge game characters for an Xbox360 action game such as enemies, NPC's, animals and vehicles
as scheduled by the Art Director
· Work closely with art, design and animation teams to conceive original, unique and interesting character designs
· Continually push the creative envelope and strive to make the best game possible within the projects constraints
· Must effectively receive and give constructive criticism
· Must be self-motivated, proactive and continually strive to improve
Minimum Requirements:
· 2 years game mod experience or equivalent study demonstrating exceptional knowledge, ability and talent
· An exceptional understanding of human anatomy in regards to modeling
· Incredible portfolio
· Experience with UDK\Unreal Engine 3
· Ability to multitask, prioritize and work effectively within deadlines
· High personal standards as demonstrated in quality and pride of work
· Impeccable sense of quality and an unrelenting desire to create AAA quality entertainment experiences for gamers worldwide
Preferred Requirements:
· Highly imaginative, a problem solver and passion for character design
· Knowledge of the game development process and production pipelines
· Knowledge of prominent and successful games and the ability to analyze, critique and discuss
2D Artists
Responsibilities:
· Create 2D art assets for an Xbox 360 action game such as load screens, splash screens, animated textures
and special effects as scheduled by the Art Director
· Continually push the creative envelope and strive to make the best game possible within the projects constraints
· Must effectively receive and give constructive criticism
· Must be self-motivated, proactive and continually strive to improve
Minimum Requirements:
· 2 years game mod experience or equivalent demonstrating exceptional knowledge, ability and talent
· Mindblowing portfolio
· Superior eye for light, shade, color, detail
· Ability to multitask, prioritize and work effectively within deadlines
· High personal standards as demonstrated in quality and pride of work
· Impeccable sense of quality and an unrelenting desire to create AAA quality entertainment experiences for gamers worldwide
Preferred requirements:
· Strong foundation in the traditional arts
· Knowledge of the game development process and production pipelines
· Unreal Engine 3 experience
Programmers
Responsibilities:
· Design, maintain, implement, test and debug code for game components for an Xbox 360 action game
· Create features and components such as Xbox live, online, co-op play, UI, game mechanics, input, audio,
music, AI and physics
· Continually push the creative envelope and strive to make the best game possible within the projects constraints
· Must effectively receive and give constructive criticism
· Must be self-motivated, proactive and continually strive to improve
· Other Programming related tasks as deemed necessary by management
Minimum Requirements:
· Educational degree or 2 years game mod experience
· An intimate knowledge of the Unreal 3 engine (UnrealScript, Kismet)
· Demonstrated knowledge of good software engineering practices
· Ability to test, debug, and extend other Software Engineer's code competently
· Excellent creative skills. Ability to innovate while working within design guidelines and technical limitations
· Effective communication skills. Documentation and verbal communication skills are excellent
· Ability to multitask, prioritize and work effectively within deadlines
· High personal standards as demonstrated in quality and pride of work
· Team player and passion for games
· Understands the end user experience
· Impeccable sense of quality and an unrelenting desire to create AAA quality entertainment experiences for gamers worldwide
Preferred Requirements:
· Experience with version control systems (CVS, SourceSafe, Perforce, etc.)
· Knowledge of Xbox 360 hardware and middleware (XDK)
· Knowledge of the game development process and production pipelines
· Knowledge of prominent and successful games and the ability to analyze, critique and discuss
· Desire to mentor and assist other programmers
· Action Shooter gameplay experience
Animators
Responsibilities:
· Create cutting edge animations for an Xbox 360 action game as scheduled by the Creative Director
· Create organic and non-organic animations for characters, environments, weapons, vehicles and objects
· Continually push the creative envelope and strive to make the best game possible within the projects constraints
· Must effectively receive and give constructive criticism
· Must be self-motivated, proactive and continually strive to improve
· Other animation related tasks as deemed necessary by management
Minimum Requirements:
· 2 years game mod experience or equivalent study demonstrating exceptional knowledge, ability and talent
· Experience with UDK\Unreal Engine 3
· Strong portfolio
· Proficient experience with standard 3D Software packages (Maya, 3DS Max)
· Has an understanding of the character set up process
· Excellent creative skills. Ability to innovate while working within design guidelines and technical limitations
· Effective communication skills. Documentation and verbal communication skills are excellent
· Ability to multitask, prioritize and work effectively within deadlines
· High personal standards as demonstrated in quality and pride of work
· Team player and passion for games
· Understands the end user experience
· Impeccable sense of quality and an unrelenting desire to create AAA quality entertainment experiences for gamers worldwide
Preferred Requirements:
· Highly imaginative, a problem solver and passion for animation
· Knowledge of the game development process and production pipelines
· Experience on multiple platforms and genres a plus
· Knowledge of prominent and successful games and the ability to analyze, critique and discuss
Resume
Work samples (where relevant)
'Figurehead Studios' are an equal opportunity employer and all submissions are treated in the strictest confidence. |